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Allegorithmic Substance Alchemist 0.5.3 RC.3.141 (x64), Allegorithmic Substance Alchemist 0.5.3 RC.3.141 (x64)
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Allegorithmic Substance Alchemist 0.5.3 RC.3.141 (x64)


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Allegorithmic Substance Alchemist 0.5.3 RC.3.141 (x64) l Language:English | File Size: 1.12 GB


Description:
Substance Alchemist is a next-generation tool dedicated to material authoring, exploration, and management. Different technologies and creation methods (procedural-based, capture-based, AI-based and manual) help you manage entire material libraries and export them to other applications. Tweak and mix existing materials
Bring elements together to create a new, fully parametric material.


Extract new materials from scans
Create a material from a single or multiple images.

Import and use filters
Create your filter in Substance Designer.

System Requirements:

Minimum:
OS:Windows 7/8/10 (64 bit)
Memory:8 GB RAM
Graphics:VRAM 2GB
DirectX:Version 11
Resolution:1280px width (? 1 Mega Pixels)

Recommended:
OS:Windows7/8/10(64 bit)
Memory:16 GB RAM
Graphics:VRAM 4GB
DirectX:Version 11
Resolution:1920x1080px
Whats New:
0.5.3 Nacho
Release date: 2019/03/19

Added:
-Search by material name in the Resources panel
-[UI] Clone Tool new UI with brush size visualization
-[UI] Select and delete hidden stages
-[UI] New Textfield UI
-[Help] Access Substance Source, Substance Share and Substance academy websites
-[Content] New default materials with generators and atlas
-[Content] Bitmap to Material Update
-[Content] Dirt Update
-[Content] Rust Update
-[Content] New Embossing filter
-[Content] New Embroidery filter
-[Content] New Erode filter
-[Content] New Gravel Generator
-[Content] New Paint filter
-[Content] New Parquet Pattern filter
-[Content] New Pavement Pattern filter
-[Content] New Perforation filter
-[Content] New Splatter filter
-[Content] New Textile Wear filter
-[Content] New Transform filter

Fixed:
-[Viewport] Sphere mesh with tiling x2 on X
-[Viewport] Crash when loading your own environment
-[Viewport] Environment map are now using the exposure value too
-[Viewport] F shortcut doesn't reset camera angle
-[Export] SBS export works with latest Substance Designer 2018.3.3
-[Export] SBSAR export respects the same guidelines as Substance Source materials
-[UI] Scrollbars can be dragged
-Special characters are supported on folder and file paths
-Thumbnail is re-generated when you're saving your material

Known Issues:
-Use of multiple delighters in one material is not recommended
-Delighter crashes with older NVIDIA drivers (Less than 400.x)
-Fast visibility toggle of a Delighter stage will affect performance
-Custom Environment Import can become black
-Tif images are not showing in Properties panel in the Image import layer
-Coma or point can be ignored when typing a specific value in a slider
-Default collection to save to can be empty


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